Archive for the 'Film' Category

finding the right proportions

Monday, January 29th, 2007

Duchenne.jpgMécanisme de la Physionomie Humaine by Guillaume Duchenne from wikipedia

The face of a human (lets include the ears) is the part of a human body which is usually adressed first as an interface to the human mind and body behind it. And most often it stays the main interface to be used by other humans (and animals). After a first contact people may shake hands a.s.o. but still the face is usually the starting point for facing each other and together with subtle gestures it can give way to a very fast judgements about the personality of people.

So it is no wonder that a portrait of a person almost always includes the face. Faces usually move and the movement is very important in the perception of a face. However in a portrait painting or a portrait fotograph there is no movement and – still – portraits describe the person behind the face – at least to a certain extend. It is also a wellknown rumour (I couldnt find a study on it) that a drawing reflects the painter to a certain extend, like e.g. fat artists apparently tend to draw persons more solid then thin artists a.s.o.

So it is no wonder that people try to find laws, for e.g. when a (still) face looks attracting to others and when not. Facial expressions (see above image) play a significant role (see also this old randform post). But also cultural things etc. are important. But still – if we assume to have eliminated all these factors as best as possible (by e.g. comparing bold black and white faces of the same age group looking emotionless) – then is there still a link between the appearance of a face and the interpretation of the human character behind the face? How stable is this interpretation, like e.g. when the face was distorted by violence or an accident? How much does the physical distortion parallel the psychological?

All these studies are of course especially interesting when it comes to constructing artificial faces, like in virtual spaces or for humanoid robots (e.g. here) (see also this old randform post).

Similar questions were also studied in a nice future face exhibition at the science museum in London organized by the Wellcome Trust.

An analytical method is to start with proportions, where there are some prominent old works, like Leonardo’s or Duerer’s studies, leading last not least to e.g. studies in artificial intelligence which for example link “beautiful” proportions to the low complexity of the corresponding encoded information.

These questions are a bit related to the question of how interfaces are related to processes of computing, also if one doesnt just think of robots. It concerns also questions of Human Computer Interactions as we saw above and finally Human Computer Human Interactions, which were thematized e.g. in our work seidesein.

update June 14th, 2017: according to nytimes (original article) researchers from caltech have apparently found the way how macaque monkeys encode images of faces in their brain. The article describes that the patterns of how 200 brain cells were firing could be translated into deviations form a “standard face” along certain axes, which span 50 dimensions, from the nytimes:

“The tuning of each face cell is to a combination of facial dimensions, a holistic system that explains why when someone shaves off his mustache, his friends may not notice for a while. Some 50 such dimensions are required to identify a face, the Caltech team reports.

These dimensions create a mental “face space” in which an infinite number of faces can be recognized. There is probably an average face, or something like it, at the origin, and the brain measures the deviation from this base.

A newly encountered face might lie five units away from the average face in one dimension, seven units in another, and so forth. Each face cell reads the combined vector of about six of these dimensions. The signals from 200 face cells altogether serve to uniquely identify a face.”

If I haven’t overseen something the article though doesn’t say, how or whether that “standard face” is connected to “simple face dimensions”, i.e. “easy to compute facial features” as mentioned above. By very briefly browsing/ diagonally reading in the original article I understand that the researchers pinpointed 400 facial features, 200 for shape and 200 for appearances and then looked in which directions those move for a set of faces, then extracted those “move directions” via a PCA and then noticed that specific cells first reacted mostly only to 6 dimensions and secondly that the firing rate varied, which apparently allowed to encode specific faces in a linear fashion in this 50 dimensional space. I couldn’t find out in this few minutes reading whether the authors give any indication on how e.g. the “shape points” (figure 1a in the image panel) move when moving along one of the 25 shape dimensions, i.e. in particular wether some kind of Kolmogorov complexity features could be extracted (as it seems to be done here) or not.

It is also unclear to me what these new findings mean for the “toilet paper wasting generation” in China.

By the way in this context I would like to link to our art work CloneGiz.

Anémic cinéma

Thursday, November 16th, 2006

anemicCinema.jpg

I was happy and astonished to find that Marcel Duchamps Anémic cinéma is still on youtube. may be go watch fast.

->link

Linux LiVES

Tuesday, November 7th, 2006
lives demo

LiVES is an open source (of course) video editing and vj-ing tool. It allows for a way more playfull approach to video manipulation than say cinelerra which probably comes closest to apples final cut pro or Premiere pro on Linux systems. Have a look at the demos for lives (the image above is taken from the first demo by salsaman).

paper

Friday, November 3rd, 2006

I finally managed to translate my article for the conference proceedings of the NMI2006 conference from german into english. There are a few additions, which are not included in the german version.

The article is a description of our installation seidesein. It gives an account on our motivations for creating seidesein but it explains a bit also our motivation for other daytar works.

The article is for download >>here or directly via the seidesein page.

I am very grateful for any feedback on this article.

domain

Monday, October 30th, 2006

When Matthew Barney spoke on saturday (see last post) about screens in rooms and the attraction they emanate, I was immediately getting this eerie video by Guthrie Lonergan in my head. It displays empty work places/home entertainment centers, fake and cheap strings and the empty virtual world behind the screen.

It was posted last friday on rhizome (via Tom Moody) by Marisa Olson.

Klaus Nomi

Sunday, October 15th, 2006

klausnomi.jpg

One of the most touching interpretations of the song of cold genius of Henry Purcells semi-opera King Arthur (1691) Act 3 Movt. 20, Prelude and Aria, “What power art thou” is the one by Klaus Nomi in a Klassik-Rock-Nacht-concert organized by Eberhard Schoener Dec. 1982. ->youtube link

Klaus Nomi in Lothar Lamberts film “Ex und Hopp” singing in soprano falsetto -> youtube link, 1972.

Klaus Nomi is usually known for his pop music (like e.g. “Total Eclipse” -> youtube link) and that is how I learned about him during my youth. However he wanted to work at an opera and had studied at the Berlin conservatory until 1973.

Rorschach tests

Saturday, October 7th, 2006

dancewithme.jpg

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Satyajit Ray

Wednesday, September 27th, 2006

GoopyAndBagha.jpg

google video link
sequence by Satyajit Ray
Ray Film and Study Collection

russian parkours

Thursday, September 21st, 2006


direct link

I mentioned parkours already in an earlier post…however also this post might not be the last parkours post, as I keep watching these parkours videos. video games set to reality. redefining architecture. the fight against couch potatos..what ever….—->The above one is a rather good one (also if I dont get the end…
comments are welcome on what happened to oleg and his cellular)

NMI 2006 – the conference

Monday, July 31st, 2006

michelangelo.jpg

From July 19 to 21 the annual conference “New Media and Technologies of the IT Society” (“Neue Medien und Technologien der Informationsgesellschaft”) took place under the title “Film, Computer and TV”. (more…)