Archive for the 'art and design' Category

recognizable

Saturday, June 3rd, 2006

coil100.jpg
coil100Tasse.jpg

The images are from the article “Columbia Object Image Library (COIL-100),” by S. A. Nene, S. K. Nayar and H. Murase, (Technical Report CUCS-006-96, February 1996.)
The COIL-100 is a database of 7200 color images of the above 100 objects. Each object was fotographed in 72 different positions, by rotating the above black plate.
The database can be downloaded via ftp from the Columbia University server at: this link.

The collection/database was used in a realtime 100 object recognition system.
I.e. it was made in order to teach a computer to recognize/distinguish the above well chosen ;-) hundred objects. From the intro in the article:” The objects have a wide variety of complex geometric and reflectance characteristics.”

Donkey Kong on a sculpture

Thursday, June 1st, 2006
xBlocks.jpg
a literally 3d video game.
From the description on the site: “xBlocks is a convergence between video games & sculpture — liberating play from the screen. It is a mixed reality installation inspired by traditional platform games of the late 1980s such as Super Mario Brothers or Pitfall. Using standard game controllers, two opposing players must help their characters navigate in and around a three dimensional maze. The real challenge comes, not from traditional game mechanics but rather from moving with your character as he sprints around corners and jumps between the installation’s two play surfaces.”

The xblocks 3D maze is a fairly straight und unloaded sculpture. I wonder how a video game could work e.g. on Rodins Burgers of Calais :-O:
Burghers_of_Calais.jpg