Archive for the 'perception' Category

mars on earth

Wednesday, October 18th, 2006

Yuon_New_Planet_1921.jpg

New Planet (1921), by Konstantin Yuon (image from Wikipedia).

I was yesterday linking to a project which is carrying out a study into possible future cultural utilisation of the International Space Station.

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the pioneer effect

Tuesday, October 10th, 2006

pioneer.jpg

Unsolved problems in physics: What causes the apparent residual Sunward acceleration of the Pioneer spacecraft?

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Rorschach tests

Saturday, October 7th, 2006

dancewithme.jpg

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watery simulations

Wednesday, October 4th, 2006

chemical_reaction.jpg

Chemical reactions according to Stanfords CG lab

water again: water simulations are cool. However the big question is: WHAT IS A SIMULATION? I.e. at what point do we accept a thing to look physically realistic? Do we want it to look realistic?

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visualizing meaning

Tuesday, September 26th, 2006

visualizingmeaninggross.jpg

From: “Rotational energy surfaces and high-j-eigenvalue structure of polyatomic molecules”, by W. G. Harter and C.W. Patterson, Journal of chemical physics, vol 80, 4241-4261 (1984)

There is a nice project at Cornell called visualizing meaning, which is a down-to-earth approach to the vast field of information visualization.

For the project all 1,943 Cornell Faculty were asked to respond to the following question:

Of the many charts (graph, map, diagram, table and ‘other’) you have seen in your life, which has been the most important, remarkable, meaningful or valuable?

(The above image had been submitted by a Mr. Greg Ezra.)

russian parkours

Thursday, September 21st, 2006


direct link

I mentioned parkours already in an earlier post…however also this post might not be the last parkours post, as I keep watching these parkours videos. video games set to reality. redefining architecture. the fight against couch potatos..what ever….—->The above one is a rather good one (also if I dont get the end…
comments are welcome on what happened to oleg and his cellular)

pipedream

Monday, September 18th, 2006

pipedreamdetail.jpg

A classic in midi-to-graphics “generative” animation is “pipedream” by Dave Crognale and Wayne Lytle. It is sold together with other works by them on a DVD compilation via their website animusic. The “pipedream”-video itself is however also downloadable via the SIGGRAPH animation site on archive.org. However if you have an ATI graphics card you can render it also in realtime via the ATI rendering-gadgets sites for MAC and Windows.

Wayne Lytle has worked also in scientific visualization, e.g. on this mathematical visualization video for string theorist Brian Greene.

signs of fashion

Thursday, September 14th, 2006

safetytabishoesKleiner.jpg

safety tabi shoes as seen on ping mag

Signs are often context-sensitive, means they have a certain meaning only in certain contexts.

In my last posts (see e.g. here) I was speaking about the nature of garment acting as a sign or also as a symbol or icon. Here the context of a sign can imply very different meanings -even just for shoes.

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the myth of icons

Wednesday, September 13th, 2006
some_icon_1.jpg
any ideas?

pixymbols

Monday, September 4th, 2006

pixelman.jpg

It is allways an interesting question at what point a picture becomes a symbol, i.e. a representative for something more abstract. This is also what I found to be the most important point which I missed in John Maeda’s commentary in this weeks post. How much is an avatar a symbol for the person behind it?

In the case of a logo the symbol nature is usually easy to manifest, but e.g. in the case of characters – especially from computer games – this depends. Sometimes they are pixymbols – just think of the pac man characters. For the smiley I find this is similar.

In this context it is worthwhile to see how early character design in computer games has transformed by time. And so I stumbled over these funny “round voxel”-3D analogs of game characters by designer Jeremy Dower who did – among others – also character design for the gameboy.

-See also an old randform post about pictoplasma.
-fake (?) space invaders characters e.g. here