ADDeye – new work by daytar
Friday, June 30th, 2006
This applet was originally done for another project than just our blog…
but after all this preparatory “eye work” we thought we could publish it anyways. Please visit also our daytar site.
randformblog on math, physics, art, and design |
This applet was originally done for another project than just our blog…
but after all this preparatory “eye work” we thought we could publish it anyways. Please visit also our daytar site.
Yesterday night Andreas Lange of the Computerspielemuseum showed a video of a visit of Ralph H. Baer on June 16 in Berlin.
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We can’t get enough of Plasma bubbles. This times very very hot bubbles though.
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a comment on architecture in different contexts: two videos by Michal Levy and Pierre-Abraham Rochat
“Project Reality” was the first preliminary name of a game console that hit the Japan and US market under the name “Nintendo64” on June 23 1996 (which of the names sound more visionary to you?). The working title probably expressed the idea of creating a true graphics working horse (the hardware was developed together with sgi a leading graphics workstation company at that time — who remembers the O2 workstations that were released in the same year?)
(image credit)
just a charming photo series on flickr — follow the “impossible is nothing (Set)” links to the right at cynx’ flickr-Archiv.. (found at spreeblick)