Archive for January, 2007
breakdance
Friday, January 12th, 2007Due to a heavy workload I will be blogging less frequently from now on, so this blog will get very very slooow. I will take a little blogging break for the next couple of days.
motion sensor again
Thursday, January 11th, 2007
If you have no wii controller but happen to have a mac book and cinderella installed you might look at this video which Jürgen Richter Gebert showed me yesterday. (wait a little when the movie starts it will get interesting after a while). cinderella’s new beata version allows you to use the motion sensor found inside some mac books as source for the gravity of the physics simulation. All you will have to do, is to get the recent beta and check the gravity hardware checkbox (detailed howto here). Would be nice to include the same feature into jReality.
There is a processing library for the motion sensor as well.
this is a follow up to fun with wiimote and 3d motion and other control.
focus and context, part II: WYSIWYG versus WYChIWYG
Wednesday, January 10th, 2007This is a follow up post to the first part of focus and context a post in which I tried to reflect on marketing from the viewpoint of an ordinary customer. This post gets again a little longer. (more…)
monoface
Tuesday, January 9th, 2007screenshot of monoface, mono‘s happy new year flash greeting card (slightly modified in order to make it more look like me..:)).
via cuartoderecha.
Tha application monoface mixes up face parts of people from mono. The application is reminicent to a popular game on paper, where various people have to draw body parts in order to design a complete creature.
cloneGiz (daytar 3/2004) also “mixes parts of faces”. It has a mathematical “selection layer”, means you do not select by picking with your mouse as in monoface but you have to write a formula, which produces the outcome.
The main idea of cloneGiz was not to mix funny faces (although you can do this) but to ask the question of how one can controll the final product (the mixed face) by changing the mathematical formula. It links the mathematical language to a visual “representation”. This project was also made in order to illustrate an ongoing project of linking “objects” to “mathematical code” (sofar via the string rewriter jSymbol).
pattern ammunition
Monday, January 8th, 2007underestimated instruments
Friday, January 5th, 2007
An unsorted and incomplete list of music instruments that deserve more attention than they get. (more…)
fun with wiimote
Wednesday, January 3rd, 2007It seems the minute Nintendo’s nextGen console wii was out, people started to hack it (more…)
zischende zwischeinlage
Wednesday, January 3rd, 2007I lost a bet to a former class mate. So I have to let her publish one of her fairy tales on our blog. It is in german so just ignore it.
How the physical existence of an aesthetic object vaporizes into an inmaterial play of forces
Monday, January 1st, 2007
“How the physical existence of an aesthetic object vaporizes into an inmaterial play of forces” by Jacob Dahlgren
size: 870×465 cm, plastic mirrors, wood and paint
Liljevalchs Konsthall, Stockholm 2001
(the link to Jacob Dahlgren is via VVORK)